Friday, October 28, 2016

PD in your PJs - November 2016

November 2016 Professional Development

Title:  Using Current Events to Reach All Learners
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  • Date: Tuesday, November 01, 2016 @ 3:00 pm – 4:00 pm EDT
  • Description: Long gone are the days of the one-room schoolhouse. Most classes consist of students who are about the same age. And yet, today’s students come to school with a wide variety of interests, experiences, and abilities. When it comes to teaching and learning, there is no one-size-fits-all approach. Using high-interest news topics as a starting point, it is possible to engage all students in rigorous learning that builds on their individual strengths. In this live webcast, Suzanne Zimbler and Melanie Kletter will discuss strategies and activities for engaging different types of learners in the analysis of informational text. Leveled texts and graphic organizers intended for students in grades 3–8 will be provided.
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Title:  Great Ideas for Tech Infused Lessons
  • Organization: TeachersFirst
  • Date: Tuesday, November 01, 2016 @ 6:00 pm – 7:30 pm CDT
  • Description: Learn about the resources provided by TeachersFirst to make technology integration easy. Explore the teacher-friendly features of TeachersFirst to help you save time in developing technology infused lessons. Participants will learn new strategies to incorporate the tools of the web successfully into any classroom. As a result of this session and through individual follow-up, teachers will:
    • Locate resources within TeachersFirst to provide real-world learning experiences for their students.
    • Locate and evaluate effective, web-based tools and resources in support of teaching and learning, both for themselves and for their students.
    • Evaluate TeachersFirst membership features applicable to their individual technology expertise and teaching situation.
    • Find solutions to individual questions or practical problems of their teaching situation by exploring TeachersFirst and/or asking live questions during the session.
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Title:  Kids Deserve It!
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  • Date: Wednesday, November 02, 2016 @ 4:00 pm – 5:00 pm EDT
  • Description: Come learn from Texas principal and author, Todd Nesloney, as he shares ideas on ways to build a positive school and classroom culture, challenge conventional thinking, eliminate excuses, and connect with all stakeholders in a school. Todd brings the experience of starting a school over from scratch and working with a population that is 85% minority and almost 90% free-and-reduced lunch. Far too often the only limitation that is placed on our students, classrooms, or schools are the limitations that are put on by adults – by us! When we take the time to choose to do what’s best for kids and not what’s easiest for adults we can truly provide experiences that are unlike any other.
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Title:  Coding with Kids
  • Organization: TeachersFirst
  • Date: Tuesday, November 08, 2016 @ 6:00 pm – 7:30 pm CST
  • Description: Join us to learn about computational thinking skills and how you can develop them in your classroom. Discover the world of coding with your students. Begin by learning how to introduce students to the world of coding and computer programming. Learn about computational thinking skills and how it develops logical thinking. Continue with a hands on activity to activate a concrete understanding of programming. Explore three different sites that use visual coding to develop programming skills. By the end of this session, you will be well on your way to begin the journey in learning and teaching computer programming.
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Title:  Tabletop Games and 21st Century Skill Development
  • Organization: Infopeople
  • Date: Wednesday, November 09, 2016 @ 3:00 pm – 4:00 pm EST
  • Description: Have you noticed many of your library users playing games? Have you ever wondered if games can be in your library for more than recreation? In today’s culture, games are ubiquitous. Although commercial games are recreational, they also provide opportunities for informal learning. In fact, to play games players must use at least one 21st Century Skill, and often players use multiple skills. Join webinar presenter Lauren Hays as she highlights how you can use games in your library to foster skills such as creativity, communication, critical thinking, and collaboration, vital to every library user’s needs.
    • At the end of this one-hour webinar, participants will learn how to:
    • Identify games that help players use and develop 21st Century Skills
    • Implement a game facilitation strategy at their library
    • Help patrons reflect on the experience of gameplay
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Title:  The Teacher 50: Critical Questions for Inspiring Classroom Excellence
  • Organization: Association for Supervision and Curriculum Development
  • Date: Thursday, November 10, 2016 @ 3:00 pm – 4:00 pm EST
  • Description: Based on Principal Kafele’s new ASCD book, “The Teacher 50: Critical Questions for Inspiring Classroom Excellence”, this empowering, introspective webinar takes teachers on a reflective journey designed to challenge them to think deeply about their current practices relative to how they inspire classroom excellence. Principal Kafele’s self-reflective questions and penetrating insights reveal how teachers can:
    • Inspire students of all racial, ethnic, and socioeconomic backgrounds to strive for academic excellence;
    • Develop strong relationships with students, their parents, and the greater community;
    • Address the challenges and promises presented by millennial learners; and
    • Boost motivation and excitement about teaching despite entrenched obstacles and daily frustrations.
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Title:  Introduction to Coding on Mobile Devices: Anyone Can Do It!
  • Organization: Simple K12
  • Date: Saturday, November 12, 2016 @ 2:00 pm – 2:30 pm EST
  • Description: Every day, our world becomes more and more technology driven and yet thousands of lucrative jobs within the technology industry go unfilled due to a lack of qualified workers. As teachers, we have the responsibility of exposing our students to the types of skills that will enable them to be successful in the future. Coding, which encompasses computer programming, app development, and more is one of those particular skills. Join Lauren Boucher as she introduces the concept and skill of coding. She will explain the value of coding, cover the basics of how to code, and provide several mobile and web applications that allow students to code their own games and stories. Don’t be intimidated – it’s easier than you think!
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Title:  Increase Classroom Mobility, Don’t Be Chained to Your Desktop Computer
  • Organization: Simple K12
  • Date: Saturday, November 12, 2016 @ 3:00 pm – 3:30 pm EST
  • Description: As tablets become more and more commonplace, the need to use a desktop computer is diminishing just as fast as your need to be flexible and mobile is increasing. But what about those things that still keep you tethered, the things that still require a full computer? Like interactive whiteboards… Or maybe you would just like to be able to quickly access your computer from anywhere in your classroom – or even from another classroom! In the age of mobile computing, why should you be tethered to your computer or any specific location? Join Chris Casal as he explains how you can use various apps that allow you remote access to your systems anywhere on your network. You will discover how to access notes or lesson plans, change the screen on your IWB, and more – all while walking around your classroom or building.
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Title:  3 Cool Tools: Using Images in Classroom
  • Organization: OK2Ask
  • Date: Tuesday, November 15, 2016 @ 6:00 pm – 7:30 pm CST
  • Description:  Explore three online tools for working with images. Discover the differences between the three tools. Discuss and learn ways to use images in the classroom. Share ideas for different ways that images could be used in the classroom.  Create a project exemplar for use in your classroom. As a result of this session and through individual follow-up, teachers will:
    • Learn about and compare 3 different tools for working with images
    • Evaluate the uses for working with these tools in the classroom
    • Share ideas for using tools with other participants
    • Start a project using one of the given tools
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